VR Game Developer
Unity Responsibilities
Develop and support a Unity-based SDK to be used by internal and external developers
Conduct and participate in regular code reviews with programmers
Create and improve tools/processes (as well as adhering to them) to support the development
Continuously test, debug, profile, analyze, and optimize all aspects of a Unity project on applicable VR hardware
Contribute innovative and creative ideas on all aspects of virtual reality design and development
Write and maintain comments in your code and documentation in a wiki-style editor
Participate in daily scrum meetings and weekly sprint meetings (online)
Respond promptly to Slack messages
Track tasks using a time-tracker application (Monday, Trello)
Location:
Work from home (remote) but must be living in BC as a citizen or have a valid work permit (preference given to those living in Vancouver).
Requirements
4+ years of professional Unity experience
Experience developing multiplayer implementation
Experience developing VR applications
Bachelor’s degree in Computer Science, related discipline, or equivalent experience
Excellent verbal and written communication skills
Self-driven and self-motivated in a home environment
Disciplined without needing constant supervision in a home environment
Punctual with deadlines
Nice to Haves
Experience with character rigging and Inverse Kinematics
Experience with SteamVR/OpenVR and HTC Vive VR Products
Tech lead for 3+ years
Past experience working remotely
Experience using Trello, Monday, Git, Slack
Owns a VR headset.
Thanks in advance to all those who apply, but we will only contact those who qualify for an interview. Compensation commensurate with experience.
Email resumes and cover letters to jobs@immersivetech.co.