We are very pleased to announce our attendance at the 2019 Experiential Marketing Summit in Caesars Palace in Las Vegas, Nevada. With an incredible number of top global brands, marketers, and creatives in general attending…
We're developing some pretty cool software for escape room owners (and ourselves!) to allow for customizing your own touchscreen minigames (queue up different types of games!) in order to trigger maglocks, lights, sensors and more. Stay tuned as we're working on some useful additions to the software as well as demonstration of the tech opening a maglock.
As part of a story on escape rooms, Alex Nelson from i News reached out to interview CEO Jeff Jang on how escape rooms are designed. There is no one way to do it, but it's something we've iterated on a lot with our background in video game design and we're proud of how robust it is.
Check it out here.
We recently had the pleasure of speaking at the Vancouver Creative Technology meetup about some of the technologies and projects we are working on. Our CEO Jeff Jang went over the challenges we face in trying to setup our experiences in challenging locations while still trying to raise the bar in the technologies and theming we use.
The Vancouver Creative Technology Meetup is a group of people who use technology for creative expression. We gather monthly to share ideas, get inspired, and build our community. We're interested in learning about technology and art, finding inspiration and collaborators, and getting help and feedback on our projects.
You can visit Vancouver Creative Technology here.
Escape rooms are meant to be an alternate reality where we can interact with them like we would in reality. We’re free to touch anything we want (well, I think a lot of them tell you to not touch certain things… but that’s for another day), and fully immerse ourselves in the world we find ourselves in. Unlike the real world however, escape rooms tend to have a narrative and goals for us to follow.